Wednesday, October 17, 2007

Game Halo Combat Evolved

Tired of wandering around a desolate world shooting aliens for fun? Nows your chance to show your real skill by taking on other players worldwide. Play games of capture the flag, or a simple deathmatch, anything goes. Climb into your warthog and run over you opponents, or hide in the hills and snipe them

Download before the link is gone:

Game Spiderman Friend or Foe

Inspired by the Spider-Man film trilogy and the classic Spider-Man comics, Spider-Man: Friend or Foe challenges players to defeat and then join forces with notorious movie nemeses including Doc Ock, Green Goblin, Venom and Sandman, and embark on an epic quest to overcome a worldwide evil threat. Throughout the games original story and thrilling battles, fans control Spider-Man and one of numerous Super Hero or Super Villain sidekicks and master unique fighting moves and styles while switching between characters to execute team combos and defeat foes. For the first time ever in a Spider-Man game, Spider-Man: Friend or Foe features a unique co-op mode in which a friend can join the game at any time and take control of Spider-Mans sidekick as they battle through the game side-by-side and replay favorite levels.

Download before the link is gone:

Game Lost Planet - Extreme Condition

Set within the merciless frozen tundra of a hostile planet, humans struggle for survival as conflicts arise between man, the surrounding indigenous creatures and the monstrous beings that have invaded. With a gripping single player campaign and numerous multiplayer modes, Lost Planet for Xbox 360 delivers an intense cinematic gameplay experience.

Download before the link is gone:

Monday, October 15, 2007

Nokia games for S60 2007 3rd edition

Nokia Games For S60 2007 3rd Edition Nokia Games For S60 2007 3rd Edition 34.5 MB Executable File & SIS File Here is a collection of some great games for the S60 3rd Edition nokia mobiles. Sit back and enjoy!!

Download before the link is gone:

all in one pack for nokia phone

All in One Included:
1.) Mobile Master Pro v6.7
2.) SMS-It v3.5.1
3.) Mobile RingTone Converter v2.3

Above programs Work with all Nokia Phones

* Theme Pack(46):
1.) 21 Themes
2.) 25 Themes Themes for Nokia 3250, 5500, E50, E60, E61, E70, N71, N73, N80, N91, N92, N93 & More...

* Games Pack(80):

1.) Pack one included:
Fifa world cup 2006
Real Football 3D 2007
3D Real Billiards 2007
3D Towers of Maya
4x4 Extreme rally 3D
Age of Empires II Deluxe
America's Army - Special Operations
Ancient Empires II
Asphalt 3 - Street Rules 3D
Bomberman Deluxe Brian Lara International
Cricket 2007
Brothers In Arms - Earned In Blood 3D
Bubble Bobble
Cake Mania
Chess Genius V3.00
Chess Professional
Crazy Campus Desperado Duel of Vengeance

2.) Pack two included:

Die Hard 4.0
Dream Island 3 - Dino Party
EA Mobile Bejeweled
EA Mobile
Fight Night Round 3
EA Mobile UEFA Champions League 2007 Elements
Interactive Blazar
Fantastic Four Surfer
Fatal FuryMobile
Gameloft Asphalt Urban GT 2 3D
Glu Mobile Sexy Babes Aquapark
Harry Potter And The Order Of Phoenix
HeroCraft Ball Rush Aqua
Ibiza Beach Party Land Of The Dead - Day Of Reckoning
Lego Racers
Lego Star Wars 2
Ludimate Sensible Sudoku
Magi Lines
Maya Temples Of Secrets

3.) Pack three included:
Medal of Honor
Meet The Robinsons
Men In Black - Without A Trace
Metal Slug Mobile
Midnight Pool 3D
Midtown Madness 3 3D
Need For Speed Carbon
Office Wars
Penguin Fever
Power Rangers Mystic Force
Pro Golf 2007 3D
Feat Puzzle Magic 3
Rafa Nadal Tennis
Reall Football 2007
Rise Of Lost Empires
Ronnie O'Sullivan Snooker 3D

4.) Pack four included:
SEGA Football Manager Quiz
Shrek The Third
Siberian Strike
SkyForce Reloaded
Sonic Jump
Spider Man 3
Starship Troopers Roughnecks
Surfs Up
Tetris Mania
The SIMS 2
THQ Wireless Worms 2007
Tony Hawks Project 8
Tornado Mania
Ultimate Street Football
World Series of Poker - Texas Hold'em

Download before the link is gone:

nokia downloads

Nokia S60 3rd (E60, E61, E70, N71, N73, N93, N80, 5500, N91, N95) alot other. over 70 Appz and 71 Gamez and about 45 Themez

Download before the link is gone:

Friday, October 12, 2007


October's Hottest PC, Laptops and Gadgets( View Picture to zoom in) - Reviews with Prices

Thursday, October 11, 2007

Quick time with i tunes

Download Name:Quick Time with iTunes

Download Info: The perfect companion for your Windows PC, QuickTime 7 Pro will convert you from a video watcher to a video maker. Harness the power of QuickTime 7 Pro for everything from creating podcasts to transcoding media in more than a dozen formats.

Key Features:
1. Create video using the Web’s premier codec: H.264
2. Record audio for producing podcasts
3. Create movies for iPhone, iPod, and Apple TV
4. New full-screen controls
5. Save movies from the web

Download before the link is gone:


Sunday, September 30, 2007

Useful run commands

Useful Run Commands
Accessibility Controls - access.cpl
Add Hardware Wizard - hdwwiz.cpl
Add/Remove Programs - appwiz.cpl
Administrative Tools - control admintools
Automatic Updates - wuaucpl.cpl
Bluetooth Transfer Wiz - fsquirt
Calculator - calc
Certificate Manager - certmgr.msc
Character Map - charmap
Check Disk Utility - chkdsk
Clipboard Viewer - clipbrd
Command Prompt - cmd
Component Services - dcomcnfg
Computer Management - compmgmt.msc
Date / Time Properties - timedate.cpl
DDE Shares - ddeshare
Device Manager - devmgmt.msc
Direct X Control Panel - directx.cpl
Direct X Troubleshooter - dxdiag
Disk Cleanup Utility - cleanmgr
Disk Defragment - dfrg.msc
Disk Management - diskmgmt.msc
Disk Partition Manager - diskpart
Display Properties - control desktop
Display Properties - desk.cpl
Display Properties - control color (w/Appearance Tab Preselected)
Dr. Watson - drwtsn32
Driver Verifier Utility - verifier
Event Viewer - eventvwr.msc
File Signature Verification Tool - sigverif
Findfast - findfast.cpl
Folders Properties - control folders
Fonts - control fonts
Fonts Folder - fonts
Free Cell Card Game - freecell
Game Controllers - joy.cpl
Group Policy Editor (XP Prof) - gpedit.msc
Hearts Card Game - mshearts
Iexpress Wizard - iexpress
Indexing Service - ciadv.msc
Internet Properties - inetcpl.cpl
IP Configuration (Display Connection Configuration) ipconfig /all
IP Configuration (Display DNS Cache Contents) ipconfig /displaydns
IP Configuration (Delete DNS Cache Contents) ipconfig /flushdns
IP Configuration (Release All Connections) ipconfig /release
IP Configuration (Renew All Connections) ipconfig /renew
IP Configuration (Refreshes DHCP & Re-Registers DNS) ipconfig /registerdns
IP Configuration (Display DHCP Class ID) ipconfig /showclassid
IP Configuration (Modifies DHCP Class ID) ipconfig /setclassid
Java Control Panel - jpicpl32.cpl
(If Installed)Java Control Panel - javaws
(If Installed)Keyboard Properties - control keyboard
Local Security Settings - secpol.msc
Local Users and Groups - lusrmgr.msc
Logs You Out Of Windows - logoff
Microsoft Chat - winchat
Minesweeper Game - winmine
Mouse Properties - control mouse
Mouse Properties - main.cpl
Network Connections - control netconnections
Network Connections - ncpa.cpl
Network Setup Wizard - netsetup.cpl
Notepad - notepad
Nview Desktop Manager - nvtuicpl.cpl
(If Installed)Object Packager - packager
ODBC Data Source Admin - odbccp32.cpl
On Screen Keyboard - osk
Opens AC3 Filter - ac3filter.cpl
(If Installed)Password Properties - password.cpl
Performance Monitor - perfmon.msc
Performance Monitor - perfmon
Phone and Modem Options - telephon.cpl
Power Configuration - powercfg.cpl
Printers and Faxes - control printers
Printers Folder - printers
Private Character Editor - eudcedit
Quicktime (If Installed) - QuickTime.cpl
Regional Settings - intl.cpl
Registry Editor - regedit
Registry Editor - regedit32
Remote Desktop - mstsc
Removable Storage - ntmsmgr.msc
Removable Storage - ntmsoprq.msc
Operator RequestsResultant Set of Policy - rsop.msc(XP Prof)
Scanners and Cameras - sticpl.cpl
Scheduled Tasks - control schedtasks
Security Center - wscui.cpl
Services - services.msc
Shared Folders - fsmgmt.msc
Shuts Down Windows - shutdown
Sounds and Audio - mmsys.cpl
Spider Solitare Card Game - spider
SQL Client Configuration - cliconfg
System Configuration Editor - sysedit
System Configuration Utility - msconfig
System File Checker Utility (Scan Immediately) sfc /scannow
System File Checker Utility (Scan Once At Next Boot) sfc /scanonce
System File Checker Utility (Scan On Every Boot) sfc /scanboot
System File Checker Utility (Return to Default Setting) sfc /revert
System File Checker Utility (Purge File Cache) sfc /purgecache
System File Checker Utility (Set Cache Size to size x) sfc /cachesize=x
System Properties - sysdm.cpl
Task Manager - taskmgr
Telnet Client - telnet
User Account Management - nusrmgr.cpl
Utility Manager - utilman
Windows Firewall - firewall.cpl
Windows Magnifier - magnify
Windows Management - wmimgmt.msc
InfrastructureWindows System - syskey
Security ToolWindows Update - wupdmgr
LaunchesWindows XP - Tour Wizard
Wordpad - write

Halo 3 Review

Halo 3 is the third game in the Halo Trilogy and provides the thrilling conclusion to the events begun in "Halo: Combat Evolved." Halo 3 will pick up where "Halo 2" left off. The Master Chief is returning to Earth to finish the fight. The Covenant occupation of Earth has uncovered a massive and ancient object beneath the African sands - an object who's secrets have yet to be revealed. Earth's forces are battered and beaten. The Master Chief's AI companion Cortana is still trapped in the clutches of the Gravemind - a horrifying Flood intelligence, and a civil war is raging in the heart of the Covenant. This is how the world ends...

From a certain point of view, Halo 3 is without a doubt the biggest game of the year. The combination of fan anticipation, marketing, and the skill of Bungie's design combine to create a game that's larger than life; if gaming has a blockbuster franchise to match the movie industry's punch, it's the tale of Master Chief. The importance of the Halo franchise to gaming is a very big issue, though, and one worth it's own article. Having played through the game, there's really only one question I'm here to answer today. Does it meet expectations? In a word: yes. It's not the best game ever made, and it may not even be the best game this year. Will it make the fans happy, and deservedly sell thousands of Xbox 360s? Very much yes. Read on for my impressions of Bungie's years-in-the-making epic, Halo 3.

Title: Halo 3
Developer/Publisher: Bungie / Microsoft Game Studios
System: Xbox 360
Genre: First Person Shooter
Score: 4/5 - This game is above average, and excels in the genre it supports. A classic for the genre and well worth a look for every gamer.

The Tale

I hope you were paying attention at the end of Halo 2, because the folks at Bungie don't waste any time getting new players up to speed. The action picks up right after the Gravemind's infestation of High Charity at the end of the previous game, and the Master Chief's escape from that doomed city in the Prophet of Truth's stolen Forerunner vessel. If that makes no sense to you, I refer you to Wikipedia for a brush-up on Halo's lore. That said, once you're in the thick of things you don't need to know a lot about the past two games to enjoy 3's story. There are a bunch of references back, and continued threads, but really ... it's a first-person shooter. There are aliens on Earth, trying to dig up an alien artifact. You have to stop them. Go to it.If you are a fan of the previous games, the story of Halo 3 is going to satisfy your need to see things wrapped up. What it's not going to do is surprise you. The plot plays out pretty much the way you'd expect, though the writers do make some very mature choices towards the end of the tale that distinguish it a bit from every other hero's journey. I'm reluctant to say more, as I'm not sure what's common knowledge at this point, but there is one storytelling choice I wanted to point out as being particularly effective. Cortana, Master Chief's AI companion, was left behind with the Flood's master at the end of the previous game. Despite this, she connects regularly with the Chief in a form of psychic connection. This allows a sense of desperation to build throughout the title, and has a satisfying payoff late in the game.Story is a really important component of the gameplay experience for me. Though I'm no expert, I do actually like the Halo metaplot quite a bit, and I was left well pleased by Bungie's conclusion. Suffice it to say that while you're not going to be blown away by any revelations, there are no cop-outs, no cheap tricks and (best of all) no meaningless cliffhanger endings. Just make sure you watch to the end of the credits.Beware the Scarabs In Halo 2 there's a sequence where you attack a building-sized walking tank in the shape of a multi-legged bug, with a giant laser on its front. It's an elaborate experience: rushing alongside it on rooftops, jumping aboard, taking out its crew, and finally destroying its core. It was, for me, one of the highlights of the game. In Halo 3 you take on these tanks at least three times, and at one point you're fighting two at once. That pretty much sums up the experience of gameplay in this title: it's like the other two, only a lot moreso. Everything is bigger, better, and very, very polished.That polish is something that exists across the title, from moment-to-moment combat through to 'set piece' battles like the Scarab tanks. There are several set pieces like that spread throughout the game, areas that are more than just the movement from point A to point B with enemies in between. None of them are any more particularly challenging than the rest of the game, but provide exclamation points on areas of hard work and forward progress. There are also several vehicle sequences, more (it seemed) that even in Halo 2. Fast action in the Scorpion tank and Warthog return, but there are also sequences designed specifically to show off some of the new vehicles in this title. I felt these were much more seamless experiences than in the last game; jumping in a vehicle seems like the natural thing to do, not a decision forced upon you by game design.The vehicle sequences - and the whole game, for that matter - would have benefited from some extra time in NPC boot camp. Once again, your AI assistants prove to be poorly equipped at driving, shooting, or doing pretty much anything other than getting in the way. This, frustratingly, is a step up from Halo 2, where they were incapable of driving without continuously flipping your vehicle. The AI is at least smart enough to get from point A to B now, but you're not going to enjoy the journey. The continued incompetence of the AI in moment-to-moment fighting is particularly frustrating because the Elite known as the Arbiter is your constant companion through most of the game. This is a shadow of the co-op play component, a reminder that it's always possible. All the Arbiter was good for in my experience, though, was waving around his energy sword ineffectually. The AI here wasn't as dumb as the grunts in Gears of War (who enjoyed mantling onto the side of cover the enemies were firing at), but they weren't much better.The enemy AI, at least, isn't entirely ineffective. They seemed particularly adept at using some of the new toys added in since the last game. Brute chieftains regularly came outfitted with the pleasant addition of a ripped-off turret. These mounted weapons, a frequent sight in past titles, can now be removed from their housings and carried around to provide some heavy firepower. A chieftain with one of these in a secured location can mean regular trips through respawning. The ability to dig in and hold a position was greatly enhanced by this game's addition of 'equipment'. The new use for the X button (reloading is now down with the LB and RB bumpers), most equipment allows NPCs and PCs alike to better hold an area. The 'force shield' is shown off in the E3 2006 trailer but deployable cover (a tall shield), a regeneration aura (which keeps your shields charged), and even deployable turrets all allow for positions to be maintained more effectively than in the past. Other equipment is intended to bypass such advantages, like the power-draining opposite of the regenerator, a portable hover-lift device that can allow you a quick hop over enemy fortifications, and a placeable mine great for taking out drawn-in Grunts. I'll admit it: I didn't use the equipment as effectively as I could have, but it was always enjoyable to play against. Particularly the energy shield; Brutes always seemed somehow vaguely surprised when I popped through the translucent wall.I regularly got unpleasant surprises throughout the game, and I feel like I need to point out a frustration Bungie has managed to preserve intact from Halo 2: checkpoints. Halo 3 features an autosave system that updates your progress every time you complete a specific objective; passing a point on the map, or activating a certain control panel. Most checkpoints, though, are reached by killing enemies, and you very specifically have to kill every enemy in a group. At several points I found myself frustrated by my inability to find hiding bad guys - I'd complete a long stretch of the game and die, only to find myself further back in the game than I had anticipated. On my way back to where I'd died, I would regularly encounter a checkpoint I hadn't used before. These additional checkpoints were there because I'd missed a single hiding Grunt, or one of those stealthy sniper enemies the first time through. It's always frustrating to lose progress, and even more so when you find you lost that progress because you didn't see the point in finding a single cowering trooper.
That frustration with checkpoints, though, is really my only complaint about level design and the actual experience of play. There is a lot less back tracking here than in either of the last two games, and levels themselves feature a great deal of variation. There's a far wider palette used to put together levels, and the greens and brilliant whites used in Halo 3 stand in stark contrast to the greys and browns that have dominated other next-gen shooters. Combat itself is just as much fun as ever, and it's unflinchingly fair. You never feel cheated by gameplay in Halo 3. If you screw up and die, you usually spend the few moments after your death and before you respawn going, "Yeah, fair enough." Pro tip: The loud beeping of your lowered shields should have told you to get behind cover. While everything is polished to a glistening shine, it's great to be able to say they really haven't changed the feel of gameplay that much. Nine million people didn't buy Halo 2 because of a marketing campaign: ultimately they bought it because Bungie puts together one of the best console shooter experiences, hands down.One Fine Looking Suit of Armor Halo 3 looks really good, especially in motion. That said, compared with a game like Gears of War or Lair, it doesn't particularly scream 'next-gen'. The water is pretty good, the explosions are works of art, and reflections off of the Chief's visor are satisfyingly accurate ... but for the most part the game looks a lot like Master Chief's previous adventure. That's fine, though, because (unlike in that title) the framerate is pegged at 60fps and never wavers. There was never once a stutter or slowdown, even with dozens of fastmoving objects on screen, swarms of enemies, or a speedy vehicle sequence. I also saw none of the 'texture popping' that I annoyingly associate with last-gen titles. There are also almost no loading times in the game. The only time you'll see a (brief) loading screen is when you start the game or load a new chapter. Otherwise from start to finish your gaming experience is essentially unbroken. Bungie obviously spent time working on the visual elements of the game, but not to the exclusion of equally important components like story and gameplay. The look of the game is conveyed more by the art style used in the varied environments that through sheer power; the graphics here get the job done, and look great doing it.Firefly Stars and Heavy Guitar Riffs One game element that needs no qualifiers is the title's sound presentation. Just as in the previous two games, no expense was spared to bring the world to life through sound effects, voice acting, and music. The sound effects are essentially identical to the experience a player may have had in Halo 2, with a few subtle improvements. The voice acting is extremely well done, with the likes of Keith David, Jen Taylor, Steve Downes, and David Scully reprising their roles. Jen Taylor's Cortana has some especially challenging scenes in this game, and I thought she did a great job with them. New (but familiar) voices also add their talents to the cast. Red vs. Blue viewers will recognize the name Burnie Burns, who is one of the voices of the generic soldiery, but fans of Joss Whedon's Firefly will have just as much to enjoy. Alan Tudyk and Adam Baldwin are also soldiers, and Nathan Fillion takes on the role of an NPC sergeant. I noted this during gameplay, actually, as Alan Tudyk's voice is ... distinct.Martin O'Donnell composed the game's score, reprising his role from the two previous titles. If you've heard the moving music in the E3 2006 trailer you're already well aware of what that implies. Most of his compositions are much more low key, of course, but they nonetheless provide a welcome backdrop for the game's graphics, gameplay and story. The later levels especially benefit from this subtle but important reminder of what's at stake. The music serves as an obvious but not over-the-top pacing element. Ultimately Martin O'Donnell's compositions are the kind of music you'd be more than happy to listen to outside of the game; it's hard to see how you can pay a soundtrack a higher compliment.Playback and Multiplay The clearest sign that Halo 3 is a 'next generation' title is its online and playback components. Most startling are the game's video editing and level creation tools. The first time you'll play through the campaign, you'll find that you can relive the whole thing by reviewing the videos stored on your 360's hard drive. There's no need to set a special setting, it just does it automatically. From there, you can enter the recording and rewatch the whole thing, stopping to take screenshots or snip video clips. These clips and pictures are then viewable from your profile, proving your game mastery to awed onlookers. The real awe, for me, was stepping outside of the Chief to fly around the map as action progresses. If you recall a particularly cool moment - a really good grenade stick, for example - you can see what that looked like on the outside ... and take a picture of it. I haven't had much time or inclination to play around with the level creation tool (called the Forge), but it's incredibly robust. Think something along the lines of Gary's Mod for Half-Life 2, and you'll understand the possibilities in Bungie's generous tool offering.I've talked extensively about the game's campaign mode, but for many gamers online multiplayer is the real reason to buy this game. And understandably so: if you participated in the Halo 3 multiplayer Beta a few months ago you're already well aware of that game element's polish level. The real draw for me, though, is the campaign co-op play. I played entirely through Gears of War three times because the co-op experience was so well done. Here Bungie has provided the opportunity for up to four players to participate in the entire campaign experience. Just as with the 'single player' campaign mode (which is really just co-op with bots), the entire experience will be recorded to your hard drive for later public mockery. Unlike in single-player, by doing a co-op session you and your team-mates participate in what the game's achievements call 'the metagame'. Players are scored on their play throughout the game, and netting a certain total score during a co-op session can earn you some gamerscore points.As much time as the team has obviously taken on the game itself, it's great to see that they've fleshed out the experience with elements like this. Graphics aside, these playback and co-op components are truly what makes Halo 3 'next generation'.
Halo 3, then, is just about everything a player of the previous games in the series could hope for. It looks good, it plays smoothly, and backstory fans are going to finally have some closure. There are obviously flaws, but none are so glaring or frustrating as to be worth more than a passing mention. Even the checkpoint thing, which I'm sure I have run into far more often than the average player, never stopped me from grinning at the chance to melee some more Brutes into submission.In essence: Bungie has succeeded marvelously at bringing this trilogy to a close. The game's tight story is complete-able in Normal mode in about ten hours, and that feels just about right. At the end of the game you're left wanting more, but not feeling gypped. Folks who have been holding their breath for this since 2004 can relax; the only thing left to do now is play and have a good time. Halo 3 is fun. Any game - regardless of platform, generation, or genre - where you can finish up and immediately want to start playing again ... it's hard to call that anything but a success.

Tuesday, September 25, 2007

Downloads Nokia Application,Games,Themes 2007

Download before the link is gone

NOKIA Apps, Games, & Themes 2007
UnRAR Pass:
Contents: APPLICATIONS\Java AgeCalc2.jar Blooover_v1.00_full.jar BlueChat.jar BTExplorer.jar Chat2Cell.jar Eortologio_3.1 Google.jar MobileMule.jar MobiLuck-1.2.04_cracked[byVbmot]NO_EXPIRE.jar opera.jar Web Cam Viewer.jar WLIrc.jar Eortologio_3.1 APPLICATIONS\Symbian Access.NetFront.v3.2.S60.SymbianOS7.Cracked-PWNPDA.SIS Adobe.PDF.Reader.v1.1.5.S60.SymbianOS8.sis Advanced.Call.Manager.v2.00 Agile Messenger3.12 AgileLieDetector_Darga.sis AgileMessengerSeries60_V2.SIS AirTime.v1.00.S60.SymbianOS.Retail-BiNPDA.sis Alarm.Manager.v1.3.3 ALON_ContactGuide-Pro_v1.02_Cracked_SMPDA.sis Animator AnsweringMachine1.20.sis AppLauncher.v1.003.S60.SymbianOS.Cracked-EViLPDA.sis appman_v1.04_full_cracked_18plus2 AutoKeyLock.v1.22 autolock.sis bemused-s60-full-1.73 Bluetooth BLZ_Installer Call Counter v1.10 Call.Filter.v1.00.S60.SymbianOS.Cracked-BiNPDA CallControl.v1.00.N6600-XiMpDA.sis callervid_6670_repackage_by_idiot with autorun CallMagic.v2.00.S60.SymbianOS7.Cracked-BiNPDA CallRecorder_v1.03_NEW_CRACKED_SMPDA CallRec_v2.19_CRACKED_6600_7610_6260_3230_SMPDA Cocktail103.SIS ControlFreak_2.22 Cyberabi.GloBanner.v1.02.Multilingual.Retail_n7uG.sis Digia.FastReply.v3.09.S60.SymbianOS7.Cracked-BiNPDA DorisBrowser_v1.15_by trocobob DVDPlayer_1_24_Symbian_S60_Cracked_By_Bryan.sis eFileManager.v2.2.S60.SymbianOS.Cracked.Read.NFO-BiNPDA Encore.v1.0-ximpda.sis eRecorder.v1.64.SymbianOS.Cracked.Read.NFO-BiNPDA EzChat_v1.1.00_Cracked_6630_6680_6681_SMPDA FExplorer_english_115 Flashget.sis Flash_Lite_1.10_Cracked_By_Zibri.sis Gina.v1.53.S60.SymbianOS GPS IFD_CONVERTER_v1.1_CRACKED_ox7.x_6600_7610_6260_SMPDA Image.Spy.v2.05.S60.SymbianOS7.Cracked-BiNPDA Info Print.sis Killer.Mobile.BlackBaller.v1.12.S60.SymbianOS7.Cracked-BiNPDA.sis LENSES Localization.Greek.v1.41 MH.Soft.StopWatch.v1.00.S60.SymbianOS.Retail-EViLPDA.sis Migital.Smart.Guard.Pro.Full.v3.00.S60.SymbianOS.Cracked-PWNPDA MinuteBeeps1.10_S60_Cracked_SMPDA NEW FIXED MinutesManager.v1.30.S60.Incl.Keygen.Patch.ME MinutesManager_1.3_full_dotsis mmsit mobilesearch. v2.02.S60.Bryan@0110 MobileSystems.MSDict.Viewer.v2.11.S60.SymbianOS.Cracked-PWNPDA Mobystar.xCaller.v1.08.S60.SymbianOS MP3BASE_Stereo_with_EQ_S60_Cracked_By_Bryan_0110CN mplayer_n90_mmc_145.sis mumcode.mumsms.v4.15.s60.symbianos.cracked-hexpda MusicBox.v1.2.S60.SymbianOS7.Cracked-BiNPDA Muvee MyKaraoke N-Caller.v1.07.S60.SymbianOS7.Retail-BiNPDA nokia code Nokia Codes1 Nokia Music Nokia_6670_AlwaysOnMailS60.SIS Nokia_N90_Quickoffice_2.2.6.0 Nokia_Push to Talk 1_1.sis Nokia_SettingWizard_28_EMEA_2_3_5_.sis Ogg Player OggPlay_S60.1_0_7 Opera_8.50.sis opera_mini_high Panoman.v1.16.S60.SymbianOS7.Cracked-EViLPDA Papyrus.v1.00.9.S60.SymbianOS7.Cracked-BiNPDA PhotoOptimizer_By_Sihmar_Online.SIS PhotoRite.SP.v5.2.1.S60v2.SymbianOS7.incl.Keygen-HSpda PhotoSMS_v1.3_full_cracked_18plus2 Plenware.Mona.v2.58.S60.SymbianOS pointworld_s60_enByDoctor Power.Dictaphone.v1.0.4.S60.SymbianOS7.Incl.Keygen-PV 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bemused-s60-full-1.73 Bluetooth\BlueJackX Bluetooth\IM+_Bluetooth_v1.06_S60_OS8_Cracked_SMPDA Bluetooth\MateFinderbluetooth txt Bluetooth\MobilyT.bluStreamer.v2.00.S60.SymbianOS.Retail-EViLPDA Bluetooth\BlueJackX\BlueJackX.sis Bluetooth\IM+_Bluetooth_v1.06_S60_OS8_Cracked_SMPDA Bluetooth\MateFinderbluetooth txt\MateFinderbluetooth txt.SIS Bluetooth\MobilyT.bluStreamer.v2.00.S60.SymbianOS.Retail-EViLPDA BLZ_Installer\Blizard_Game_Installer.sis Call Counter v1.10 Call.Filter.v1.00.S60.SymbianOS.Cracked-BiNPDA callervid_6670_repackage_by_idiot with autorun CallMagic.v2.00.S60.SymbianOS7.Cracked-BiNPDA CallRecorder_v1.03_NEW_CRACKED_SMPDA CallRec_v2.19_CRACKED_6600_7610_6260_3230_SMPDA ControlFreak_2.22 Digia.FastReply.v3.09.S60.SymbianOS7.Cracked-BiNPDA DorisBrowser_v1.15_by trocobob eFileManager.v2.2.S60.SymbianOS.Cracked.Read.NFO-BiNPDA eRecorder.v1.64.SymbianOS.Cracked.Read.NFO-BiNPDA EzChat_v1.1.00_Cracked_6630_6680_6681_SMPDA FExplorer_english_115\FExplorer_english_115.SIS 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Muvee MyKaraoke N-Caller.v1.07.S60.SymbianOS7.Retail-BiNPDA nokia code Nokia Music\MPlayer_emea.sis Nokia_N90_Quickoffice_2.2.6.0 Ogg Player\All skin Ogg Player\OggPlayS60_1_65 Ogg Player\QuodRing v1.10 Beta4b.sis Ogg Player\All skin Ogg Player\OggPlayS60_1_65 OggPlay_S60.1_0_7 opera_mini_high\opera.jad Panoman.v1.16.S60.SymbianOS7.Cracked-EViLPDA Papyrus.v1.00.9.S60.SymbianOS7.Cracked-BiNPDA PhotoRite.SP.v5.2.1.S60v2.SymbianOS7.incl.Keygen-HSpda PhotoSMS_v1.3_full_cracked_18plus2\PhotoSMS_v1.3_full_cracked_18plus2.sis Plenware.Mona.v2.58.S60.SymbianOS pointworld_s60_enByDoctor Power.Dictaphone.v1.0.4.S60.SymbianOS7.Incl.Keygen-PV Power.Navigation.v2.0.3.S60.SymbianOS7.Incl.Keygen-PV ProfiMail 2.32 + keygen puppetmaster_v1.0_symboss QuickIM.MSN.Mobile.Messenger.v1.20.S60.Java.Retail-EViLPDA QuickOffice_Premier_v2.13 QuodSoftwarev1.09.S60 RepliGo_2.0_Nokia_S60 RescoViewer_v4.30.3_S60 ringmasterpro rtonestudio_v1.10_full S-MOBILE_VirusGuard__vg_S6070 SeleQ v1_65i + keygen Slideshow 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XCaller.v1.07.S60.SymbianOS.Incl.Keygen.Patch-BiNPDA Ximplify One2Go S60v1.10_English_Full ZenoMorphS60_103F_nopdf Zipman 2.31 GAMES\Java MM Reversi.jar PipeDream.jar Sokoban.jar Tom_and_Jerry_Cheese_Chase_v_1.0.2.jar GAMES\Symbian 180_Darts.sis Absolutist.Block.Buster.v1.0.S60.SymbianOS6.SymbianOS7.Cracked-HeXPDA Academy bitrabbit.atomanic.v1.00.s60.symbianos.cracked-binpda.sis BlockBusting Babes Lite.sis Bowling_2003_v._1.3_-_Full_Compatible_6600 Breakthru.s60_repacked_by_daddyfatsax.sis BubbleShooter CardDeck.SIS Cascata.Backgammon.Professional.v1.00.S60.SymbianOS.Cracked-HeXPDA Cascata.Checkers.Professional.v1.01.S60.SymbianOS.Cracked-HeXPDA Cascata.Hearts.v1.11.S60.SymbianOS.Cracked-HeXPDA Cascata[2].Reversi.Professional.v1.01.S60.SymbianOS.Cracked-HeXPDA Cellcheckers.v1.10.s60.symbianos.cracked-binpda.sis COLLAPSE.SIS FrozenBubble0.93.sis Infinite.Dreams.SuperMiners.v1.02.S60.SymbianOS.Cracked-HeXPDA.sis InfiniteDreams Explode Arena v1.1 Retail oWnPDA IQGame_v1.20_full 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MGS\MGS-Mine MGS\MGS-SteelWarrior MGS\MGSS60_197.SIS MGS\MGS_Icon MGS\MVRPOOL2 MGS\Noumena.BlackJack1.0_Full_Dotsis MGS\Noumena.Mad.Macs.v1.0-XiMpDA MGS\CSOthello MGS\JewelImpulse2_full_DotSIS MGS\MGS- English.CobraAttack MGS\MGS-Mine\TreasureMineS60_100_SymBoSS.SIS MGS\MGS-SteelWarrior MGS\MGS_Icon\MGS_Icon.sis MGS\MVRPOOL2\MVRPOOL2 MGS\Noumena.BlackJack1.0_Full_Dotsis\Noumena.BlackJack1.0_Full_Dotsis.sis MGS\Noumena.Mad.Macs.v1.0-XiMpDA\Noumena.Mad.Macs.v1.0-XiMpDA.sis OneforallSolitaires THEMES Aquarium_by_Melanie.sis Nokia_N90_Theme_Lights.sis Nokia_N90_Theme_Metal.sis Nokia_N90_V24.sis Sunset_2.sis The_Sun.sis Waves.sis WindowsXP_by_ThemeEditor.sis I had uploaded it in 4 parts as i have a low connection! I hope that you will enjoy these mobiles stuffs If you want more please let me know by replying to my post! and if i am posting in the wrong section please excuse me as i don't see any mobile section on warezbb IT WILL WORK ON ALL SYMBIAN PHONES! FROM 6600 TO N93 ( NOKIA ) JAVA GAMES WILL WORK ON SAMSUNG,SONY ERICSSON,NOKIA

Monday, September 24, 2007

Silent Hill V - Preview

Silent Hill V (Provisional Title) marks the first appearance of the acclaimed series for Next Generation systems. The game follows Alex Shepherd, a war veteran returning home from an overseas tour of duty. Alex has taken compassionate leave following the news that his younger brother, Joshua, has gone missing. Initial investigations lead Alex to the small, insular community of Shepherd’s Glen, before he finds himself in the mist-shrouded and seemingly empty streets of Silent Hill…
Maximising the use of the PLAYSTATION 3 and Xbox 360’s high definition capabilities, Silent Hill V draws the players into an incredibly realised world of shadowy terror, while the unfolding story sheds new light on the inherent evil of the eponymous town. Building upon the series’ trademark foundations of atmosphere, adventure and storytelling, Silent Hill V introduces players to a frightening new experience and more control than ever over its central character.
When confronted by the perverse incarnations of evil that roam both Silent Hill and Shepherd’s Glen, players can now access an enhanced combat system to execute a number of offensive and defensive moves to counter the eclectic collection of nightmarish creatures that dwell within the town. The series’ famed puzzles have also been enhanced, with players using cues from the environment to unlock Silent Hill’s darkest secrets. And as the claustrophobia and unsettling sense of horror develops, Silent Hill V turns the screw even further with the addition of an all-new soundtrack from famed composer Akira Yamaoka…

Saturday, September 22, 2007

New iPods vs. the Rest

Everyone oohed and aahed at the new iPods during their recent unveiling in San Francisco, but make no mistake—there are some formidable iPod competitors out there, and they've been quietly gaining ground on Apple's iconic players. Is it time to stray from the pack and grab a non-iPod MP3 player?I recently had a chance to review the latest iPods (save the iPod Touch, which is set to arrive in a few weeks), and I came away pretty impressed. That said, Apple isn't alone when it comes to making great MP3 players—and in some cases, it's slipping behind the times. Sure, the iPod has one of the best user interfaces I've ever seen for a consumer tech device, but such devices like the touch-screen Samsung Yepp YP-P2 (see below) aren't far behind. And while iTunes may have the biggest online music store out there, it doesn't offer the all-you-can-eat music subscription services available to its competitors. (Just mention that to a cocky iPod owner, and watch him/her turn green-eyed with envy.)
I've matched the new iPods against some of their toughest rivals (or at least, these are my non-iPod picks—feel free to flame me in the comments below), compared them spec-for-spec, and tipped the player that I think has the advantage. I haven't tested all these players in person, so I'm not declaring any winners just yet.
So, without further ado...let the competition begin!

iPod Touch vs. Samsung Yepp YP-P2

· Screen & Interface: The Touch reportedly shares the iPhone's razor-sharp 3.5-inch display, compared to the somewhat duller 3-inch QVGA screen on the YP-P2 (which I've seen up close). Both the Touch and the Yepp YP-P2 have touch-screen interfaces, but while the Yepp's menus certainly look snazzy, they can't hold a candle to the Touch's dynamic UI, which it borrows from the ground-breaking iPhone. Advantage: Touch.

· Music & Video: Both the Touch and the Yepp perform plenty of music and video duties; of course, the Touch can only play DRM'd tunes and videos from iTunes, while the Yepp handles Windows Media DRM, a great choice for those looking for subscription services from the likes of Napster and Rhapsody. Videos are a weak spot for the Yepp, although the iTunes video store has shown signs of vulnerability with NBC's recent defection to Amazon Unbox. Advantage: Deuce.

· Wireless: The Yepp comes with Bluetooth 2.0, good for listening to tunes over stereo Bluetooth headsets; it'll also connect to your phone and alert you to incoming calls. The Touch lacks the Yepp's Bluetooth abilities but comes with Wi-Fi, and you'll be able to buy music from iTunes over the air, surf the Web, and more. Huge plus. Advantage: Touch.

· Price: The Touch goes for $400 (16GB) or $300 (8GB)—ouch. Samsung hasn't coughed up pricing for the YP-P2 (due in stores later this month, with 4GB and 8GB versions), but I'll wager that it'll be considerably cheaper. Advantage: Deuce (until Yepp details arrive).

Overall advantage: iPod Touch

iPod Nano vs. Sansa View
· Screen & Interface: The Nano's sharp, vivid 2-inch LCD boasts a sweet, revamped interface, but the View ups the ante with its 2.4-inch, 320 x 240-pixel display—much better for watching video. Advantage: Sansa View.

· Music & Video: The Nano, of course, now does video, which means access to iTunes catalog of TV shows and movies, plus six million music tracks available to buy. But the View counters with support for subscription music services like Napster and Rhapsody, and it also comes with an FM tuner and voice recording. The View does MPEG-4 and Windows Media video, and with its Plays for Sure DRM support, you should be able to grab movies and video from online stores like Amazon Unbox (now home to NBC shows like "The Office" and "Heroes"). Advantage: Sansa View.

· Wireless: Nothing to say here; neither player does Wi-Fi or Bluetooth. Advantage: Deuce.

· Price: The Nano has a $200 sticker price for the 8GB model, $150 for the 4GB. Not bad, but check this out: you can get a 16GB Sansa View for the same price as the 8GB Nano ($200), and an 8GB is only $150. This one isn't even close. Advantage: Sansa View.

Overall advantage: Sansa View

iPod Classic vs. Zune

· Screen & Interface: The iPod's famed display and interface got the same upgrade as the Nano, and it's an impressive sight and easy to use. But while the Zune's sleek interface (designed by the crack Xbox team) isn't quite as intuitive, it's nothing to sniff at, and the Zune's 3-inch display edges the Classic's 2.5-inch screen-at least in terms of size. Advantage: Deuce.

· Music & Video: Both players are pretty strong here, with the Classic taking advantage of the zillions of songs and videos on the iTunes Store, while the Zune supports subscription services (like Napster and Rhapsody), plus an FM radio to boot. The selection of videos available on the Zune Marketplace pales in comparison to the collection on iTunes, but (as noted above), the online video market is morphing and shifting as we speak. Advantage: Classic (for now).

· Wireless: The Zune wins by default with its Wi-Fi abilities (nada for the Classic). However, you still can't buy music over-the-air, a puzzling omission (there have been rumors of Wi-Fi music downloads for the Zune, but nothing concrete). Advantage: Zune.

· Price: The 30GB Zune benefits from a recent $50 price drop, bringing its sticker price down to $200. But while the cheapest iPod Classic is pricier at $250, it packs in a monster 80GB hard drive (a $350 160GB Classic is also available. In other words, the Classic gives you much more storage bang for the buck. Advantage: Classic.
Overall advantage: iPod Classic
Post-game analysis: It looks like the new iPods edged their rivals in two of our three matches, but these weren't routs by any means—indeed, as more and better would-be iPod killers come to market, the battle for MP3 champion may well get blown wide open. So while the iPod may have the upper hand for now, I wouldn't feel too superior the next time you see someone grooving to tunes on a Yepp.So, let's hear it: who still wants an iPod, and who's ready to jump ship (or who already has, for that matter)?
Note: I've updated this post to include the new Sansa View and add details from my hands-on review of the new iPods.